Lynda

Lynda: 3ds Max 2010 New Features

3ds Max is the industry leader for 3D modeling and animation, and the 2010 version of this application offers a load of new tools and features. In 3ds Max 2010 New Features, Steve Nelle explores many of the cutting-edge features in this major release. Steve introduces users to the redesigned interface, the brand-new Modeling Ribbon, and many other advancements designed to improve scene interactivity and production workflow. Exercise files accompany the course.

Lynda: 3DS Max 9 Modeling

Whether the goal is to create action-packed video games, corporate logos, mechanical assemblies, or elaborate architectural visualizations, 3ds Max 9 Modeling teaches the appropriate methods. Instructor Steve Nelle explains how to model all kinds of objects with the software’s vast array of modeling tools. Using hands-on examples, Steve discusses and demonstrates the building process from start to finish. Real-world projects are incorporated throughout the course to highlight key concepts and techniques. Exercise files accompany the tutorials.

Lynda - Texturing And Lighting In Discreet 3DS MAX 6

In Texturing and Lighting in Discreet 3ds max 6, George Maestri covers everything needed to texture, light, and render realistic scenes in 3ds max. The title steps you through designing materials, mapping textures, and lighting scenes as well as creating shaders, lights, and cameras for both Mental Ray and Max's Scanline renderer. Advanced topics include complex mapping, multi-pass rendering, caustics, and global illumination.

Lynda: 3ds Max 2009 Beyond the Basics

Picking up where 3ds Max 2009 Essential Training left off, 3ds Max 2009 Beyond the Basics thoroughly explores materials, lights and cameras, animation techniques, rendering, special FX, and more. Those new to 3D animation will gain the most by simply working through the chapters in sequence, while experienced users can jump directly to a particular subject of interest. Lessons are reinforced with projects that apply each new technique to a real-world scenario. Instructor Steve Nelle also shares valuable tips and insights gained during his years of working as a professional animator. As he says, "There's a lot more to becoming an animator than simply knowing which button to push!".
Special Note: Fundamental 3D modeling concepts and techniques, along with features such as transformations and modifiers, are covered in 3ds Max 2009 Essential Training.

Lynda: 3ds Max 2009 Essential Training

As the most widely used 3D animation software in the world, 3ds Max is capable of creating stunning visual effects for a broad range of purposes. It can be used to create effects for everything from video games and feature films to architectural walkthroughs and mechanical designs. In 3ds Max 2009 Essential Training, instructor Steve Nelle provides a thorough introduction to the principles of 3D modeling, while also sharing practical techniques that experienced users can apply to their own workflows. Steve establishes the principles and best practices of the 3D production process, introduces the 3ds Max interface, and explores modeling in depth. He also demonstrates how to create and transform primitive objects, use specific modeling techniques, work at the sub-object level, and apply a variety of modifiers. Example files accompany the course.

Lynda: 3ds Max 2010 Lighting and Rendering with mental ray

3ds Max 2010 Lighting and Rendering with mental ray explores one of the most powerful toolsets for photorealistic 3D image visualization: the mental ray renderer in 3ds Max. Aaron F. Ross shows how to use mental ray's combination of materials, lighting, and rendering to achieve a variety of effects, from glossy surfaces to reflections and transparency. He provides an in-depth review of photometrics and the tools used to adjust lighting in 3ds Max, including brightness, intensity, and color temperature along with a wide variety of lighting scenarios. Aaron also devotes time to getting the most out of mental ray's powerful rendering engine and improving render efficiency. Exercise files are included with this course.

Lynda: Cinema 4D R11.5 Essential Training

Cinema 4D R11.5 Essential Training covers all the important steps to get up and running with this easy-to-use 3D application. Designer and author Ian Robinson covers the essentials of 3D design, including modeling, animation, and integration with other design tools. Ian explores how to build objects with Cinema 4D's basic primitives, and how to use light, shadow, and texture to give depth to a scene. He shows the proper use of the powerful animation tools, including MoGraph, to push 3D designs to the limit. Finally, Ian covers how to combine Cinema 4D with other applications like After Effects and Motion. Exercise files accompany this course.

Lynda: Preparing CMS Web Graphics and Layouts Using Open Source Tools

In Preparing CMS Web Graphics and Layouts Using Open-Source Tools, Jen Kramer shows how developers and graphic designers can collaborate to create a great site design that integrates with a content management system (CMS) like WordPress, Drupal, or Joomla!, all using open-source software. This workflow is based on two existing open-source design tools, KompoZer and GIMP. Jen shows how to modify web graphics and create slices with GIMP, and then place these in an HTML page integrated with CSS in KompoZer. Along the way, she discusses web design best practices and special challenges that might arise when designing for CMS software. Exercise files are included with this course.

Lynda: Creating a First Web Site with Dreamweaver CS4

Creating a First Web Site with Dreamweaver CS4 shows the basics of doing just that—building a first web site. Adobe Certified Instructor Paul Trani walks through the important steps of creating a web site from concept to publishing, using Dreamweaver CS4. He teaches how to create basic web pages, add text and image content, use Cascading Style Sheets for design and layout, create a photo gallery, and even check the final site for browser compatibility. He also demonstrates how to create a contact form to encourage viewer feedback on the site. Exercise files accompany the course.

Lynda: Flash CS3 Professional Beyond the Basics

Through several hands-on tutorials, instructor Todd Perkins shows how to best build dynamic, streamlined sites using Flash CS3 Professional. Learn how to create custom keyboard shortcuts, apply advanced text techniques such as animating scrolling text with custom easing controls, and using advanced animation techniques. Flash CS3 Professional Beyond the Basics covers many challenging features, including adding complex interactivity to a Flash CS3 project and getting Flash content on a phone. Exercise files accompany the tutorials.




2010/07/19 17:42 | by 













